James Bond 007 RPG: Villains
Neil RandallMore vicious then Goldfinger...more enigmatic than Scaramanga...more deadly then Oddjob!
Seven new original Major Villains for you to use to
perplex and menace your players: Can they meet the challenge offered by
these criminal genius bent on world domination and personal revenge?
- *Cartesia. Does this enigmatic scientific genius deal only in
technological espionage, trafficking in information and people, or is
there more to his evil goals? - *Buonvisi. Can this shadowy figure really manipulate national economies to swell his already bulging coffers?
- *Vandemere. How does she exploit her alluring beauty to ensnare victims in her deadly traps?
- *The Ripper. Is he just a psychopathic serial killer, or does an even darker intent lurk behind his mass murders?
- *Kleiner. Who is this man, devoted to the resurgence of the Fourth Reich and the ultimate domination of the world?
- *Prosinski. Why has this terrorist graduated to even more heinous crimes against countries and humanity?
- *Larose. Does he really mean to save the world, or is he a megalomaniac madman who will destroy it unless he is stopped?
Included for each Major Villain is a complete
background, description of his organization and key underlings, along
with adventure suggestions and new and deadly weapons and equipment so
you can begin using any of them immediately. And in addition...
Meet SMERSH - James Bond's deadliest enemy
organization, long thought disbanded, again rears its baleful head to
sink its fangs into the unsuspecting and unwary. Inside is a complete
updating of SMERSH, including its leaders and purposes. Is SMERSH still
part of the KGB, or has it outgrown its parent organization to become an
independent entity? In-depth descriptions of top SMERSH assassins allow
for easy insertion into any existing campaign.
Are you and your players ready to face the unknown
power of these super criminals? Can you prove yourself against a force
of such evil genius?