DIRECTX 9 GRAPHICS- THE DEFINITIVE GUIDE TO DIRECT3D ALAN...

DIRECTX 9 GRAPHICS- THE DEFINITIVE GUIDE TO DIRECT3D ALAN THORN

Alan Thorn
5.0 / 5.0
0 comments
你有多喜欢这本书?
下载文件的质量如何?
下载该书,以评价其质量
下载文件的质量如何?
DirectX 9 Graphics: The Definitive Guide to Direct3D provides a detailed and comprehensive guide to getting started with DirectX, with a specific focus on Direct3D, a technology designed to create interactive multimedia products. This book demystifies DirectX, starting with the basics of setting up a DirectX application and finishing with the intricacies of real-time 3D animation. Learn how to: Create and render 3D worlds. Use index and vertex buffers to represent 3D primitives. Apply 3D mathematical theory to graphic design. Export 3D models from 3D rendering applications and import them into DirectX as meshes. Save and load data using X files. Create snow, rain, fog, and more using point sprites and particle systems. Animate pixel data on textures. Enhance your game world with real-time lighting and texture mapping. Employ skeletal animation to animate meshes.
年:
2005
出版:
1
出版社:
Jones & Bartlett Publishers
语言:
english
页:
368
ISBN 10:
141759067X
ISBN 13:
9781556222290
系列:
Wordware Applications Library
文件:
PDF, 4.09 MB
IPFS:
CID , CID Blake2b
english, 2005
线上阅读
正在转换
转换为 失败

关键词