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Computer Graphics Through OpenGL®: From Theory to...

Computer Graphics Through OpenGL®: From Theory to Experiments

Sumanta Guha
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Includes a new chapter on WebGL Covers the foundations of 3D computer graphics, including animation, visual techniques, and 3D modeling Provides comprehensive coverage of OpenGL® 4.3, including the GLSL and vertex, fragment, tessellation, and geometry shaders Includes 170 programs with 250 experiments based on them Contains 650 exercises, 100 worked examples, and 600 four-color illustrations Balances theory with programming practice using a hands-on interactive approach to explain the underlying concepts
年:
2022
出版:
4
出版社:
Chapman & Hall/CRC
语言:
english
页:
703
ISBN 10:
1032256982
ISBN 13:
9781032256986
文件:
PDF, 153.40 MB
IPFS:
CID , CID Blake2b
english, 2022
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